Hacker News AIT2·68 pts
- Full C++ decompilation of a popular FPS took 3 months with an estimated 60-70 billion tokens consumed.
- The primary challenge lay not in single-shot generation but in context management, session log maintenance, and infrastructure stability for long-horizon tasks.
- The project targeted accurate, stable, and feature-complete recreation, validating AI agents' potential in extreme complex software engineering scenarios.